Fnafapedia Wikia
Fnafapedia Wikia
Advertisement

Transparent withered bonnie commission by fazboggle-d8ty36n

STUB
This article is a stub, and needs to be expanded on. You can help us out by editing the page to add more information or images. Thank you!

Were you look for another foxy? If so, look here.

|-|FNaF2 =

Foxy's older model (also known as Withered Foxy, and referred to in catalog as Foxy the Pirate (Withered Version)[1]) makes an appearance in Five Nights at Freddy's 2 along with the three other older animatronics who have all fallen into severe disrepair. He is replaced by his newer counterpart for the "improved" Freddy Fazbear's Pizza, Mangle.

Appearance[]

Foxy's suit has become even more tattered and the fur on his left ear has come off completely. The teeth of his endoskeleton are now clearly visible, this being true with every old animatronic. However, in comparison to Bonnie, Chica, or even his brand new counterpart Mangle, Foxy actually seems to be in better shape, since, just like Freddy, the worst damage he has on him are just some huge rips. Unlike some of the aforementioned animatronics, Foxy is not entirely stripped off his costume, nor is he missing his face or any limbs.

Notably, the design of the original rips have changed or enlarged slightly and resemble the type of rips seen on Freddy Fazbear, showing off the upper portion of his endoskeleton arms. The sides of his face and his chin are now much more pointed. The fur on his lower torso is almost completely missing, revealing his endoskeleton. Like Chica, he has three toes in this game, instead of two.

Oddly, both teaser pictures show Foxy with the standard LED "eyes", while his appearance in the trailer displays him as if he still has his yellow eyes from the first game. Foxy also lacks eyebrows, like every other old animatronic, excluding Freddy and Golden Freddy. His black dots on his snout have been removed, and his nose is smaller and sport nearly-visible nostrils as well. His hook is dangerously sharp, and it seemingly can bend and swivel. Parts from both sides of his upper lips are missing, to make him look like he's snarling.

According to Phone Guy on Night 2, Foxy's appearance is due to an attempted retrofit of the older animatronics that took place before they got scrapped for the newer models, such as Mangle.[2]

Locations[]

Parts/Service is the only room in which Foxy will appear on camera. If all of the other animatronics have already left, he can appear standing in the middle of the room. He will also come directly back here when the player manages to repel him. Foxy will then make his way back to the hallway outside of the Office.

Behavior[]

FNAF2OldFoxyJumpscare

Foxy attacking the night guard.

Foxy's behavior is quite different when compared to the first game. He starts at the Parts/Service area before making his way to the hallway outside The Office and will try to pounce the night guard from there.

Foxy, along with the Puppet, completely ignores the Freddy Fazbear Head; the only way to prevent Foxy from attacking is to shine the Flashlight down the hall at him a couple of times while he is there. After doing so, the player must bring up the monitor and Foxy will be gone. It is possible to get rid of Foxy just by shining the light, however that will consume more time and power, thus it is not recommendable.

According to Phone Guy, this causes him to either be "reset" or stunned, and he will eventually return to the Parts/Service room to continue the cycle. If BB enters the room, the player's lights will be disabled, revoking the ability to counter Foxy. Unless the player is close enough to 6 AM, Foxy will most likely cause a "Game Over".

From the Custom Night, night modes where Foxy is active are listed as follows:

  • 20/20/20/20
  • Double Trouble
  • Foxy Foxy
  • Freddy's Circus
  • Cupcake Challenge
  • Fazbear Fever
  • Golden Freddy

Inner Workings[]

This is exactly how Foxy works within the game's code.

Every 5 seconds within the game, Foxy has a movement opportunity. However, his movement opportunity does not function like every other animatronic in the game. He does not compare his AI Value to a random number from 1 to 20. Instead, he compares his AI value to this math equation:

( For some additional information, Random(4) means that it is going to be a random number from 1 to 4. This gives you a bit of leeway before being jumpscared by Foxy )

Every 5 seconds, the game determines whether or not Foxy's AI Value is greater than or equal to that equation. If it is, Foxy has had a successful movement opportunity!

Every second during the night, "D" increased by 1. However, if you have your mask on with there being no threats present, D will instead increase by 2, making Foxy a tad bit more aggressive. Yes, Foxy gets angry when you put on your mask for no reason. This always happens regardless of whether or not Foxy is in the hallway or not.

When foxy is not in the hallway, though you are flashing the hallway light, D is subtracted by 1 every 2 seconds, just as long as you holding down your flashlight. When foxy IS in the hallway, this ability is heavily buffed, D is now INSTANTLY set to 0 while flashing the hallway light.

When the night starts, Foxy will keep on comparing his AI Value to that same equation every 5 seconds. Once his AI Value is greater than or equal to his equation, he will move into the hallway and his counters are reset. If he has a successful movement opportunity while in the hallway, he will either jumpscare you upon flashing the hallway light, or on the next 10-second interval.

When shining your light at Foxy, a flashlight counter starts going up. Once the flashlight counter is above 100 * The Current Night, Foxy will retreat to Parts & Service. When he retreats to Parts & Service, He will automatically fail all his movement opportunities for a random number from 8.3 to 16.6. Once he stops waiting, the cycle repeats!

Trivia[]

  • Foxy is one of two animatronics that are not affected by the Freddy Fazbear Head. The other being the Puppet.
  • Foxy's appearance in the third teaser strangely bears a closer resemblance to his design in the first game than the second, with the exception of his paranormal, glossy-black eyes.
  • Foxy is the only animatronic that is stopped by the Flashlight alone. The other animatronics, excluding The Puppet, which is distracted by the Music Box, are stopped by both the Freddy Head and merely delayed by the Flashlight, with Golden Freddy being an exception for this, as the Flashlight can trigger an attack if shined at for too long.
  • During the Night 3 phone call, Phone Guy claims that Foxy was always his favorite animatronic character.[3]
  • It is possible for Foxy to disappear from Parts/Service without giving a static error.
    • The same is also true for BB.
  • In the Custom Night, Foxy is still moderately active even if his A.I. level is set to 0. If he were deactivated on Level 0, BB wouldn't have much effect on some of the Custom Night's presets.
  • There is an extremely rare chance that the player can make it to 6 AM just as Foxy is about to leap out and attack, as shown here.
  • Foxy can also cause a jumpscare in his special Death Minigame. As soon as the player completes it, Foxy will lunge through the screen, sending the player back to the Main Menu.
  • Rarely, upon starting a night, the player may encounter an image of an eyeless Foxy, similar to the eyeless Bonnie from the first game.
    • This image may also be found when changing Night 7's settings as shown here.
    • The image may also be rarely seen when starting any other night, the recorded nights being 1, 3, and 7.
  • On Night 6, Foxy seems to be able to randomly attack either without appearing or only appearing for very short amounts of time in the hall outside the Office.
  • Foxy can attack even if any other animatronic is inside the Office.
  • Foxy and his toy counterpart, Mangle, are the only main animatronics that do not appear on the main menu.
  • Foxy is one of the few animatronics that does not appear in the air vents; four others are Freddy Fazbear, Golden Freddy, Toy Freddy, and the Puppet.
  • Foxy and the Puppet are the only animatronics who can appear in the Office while another animatronic is there.
  • Foxy, the Puppet, and Toy Chica are the only animatronics to never enter the Office aside from when attacking.
    • Foxy is the only old animatronic to never enter the Office aside from when attacking.
    • Foxy is also the only old animatronic who physically leaps at the night guard when attacking.
  • When Foxy is alone in the Office's corridor, he is hunched over in the middle of the walkway, at the far end, his mouth half gaping open. When he is with another animatronic (Bonnie or Mangle), he is positioned more to the left, with a more upright position, standing even closer to the entrance of the Office, with his mouth fully gaping open. In both positions, he is holding his hooked right hand up as if he intends of dismembering the night guard on the spot.
  • When Foxy jumps at the night guard, he is always shown jumping from directly in front of the player's line of sight, even if the night guard is not facing the hall at a 90-degree angle.
    • This can result in the illusion of Foxy emerging from the wall if the player is looking at either edge of the Office.
    • This can also happen with the Puppet and Golden Freddy.
  • Foxy and Mangle are the only pair of counterparts who can regularly be seen in the same room together. They often both appear in the hallway outside of the Office.
  • Foxy is the only original animatronic to not appear in any of the cutscenes.
  • He is one of the few animatronics to not have a repeating jumpscare.
  • Foxy is one of the two characters whose models are reused for the spin-off game FNaF World from the Five Nights at Freddy's universe in the "Foxy.exe" minigame. The other being Freddy Fazbear.
    • He also has a voice, which is speculated to be canon.
  • Foxy is the only animatronic to make double appearances in the game's teasers.
  • During the game's development, Scott recently replied to the mail message that "Foxy will be back, in more ways than one."

Errors[]

  • When Foxy is in Parts & Service, his endoskeleton pelvis isn't connected to anything other than the "spine" of it.

Bugs[]

  • In the game, there is a glitch that makes Foxy jump and attack through the Monitor when the player is viewing it. As seen here (3:40).

References[]

  1. Scott Cawthon's Public Catalog - Page 31
  2. "Uh, by now I'm sure you've noticed the older models sitting in the back room. Uh, those are from the previous location. We just use them for parts now. The idea at first was to repair them...uh, they even started retrofitting them with some of the newer technology, but they were just so ugly, you know? The smell...uh, so the company decided to go in a whole new direction and make them super kid-friendly. Uh, those older ones shouldn't be able to walk around, but if they do, the whole Freddy head trick should work on them too, so, whatever." - Phone Guy, Night 2
  3. "Did... uh... Did Foxy ever appear in the hallway? Probably not. I was just curious. Like I said, he was always my favorite." - Phone Guy, Night 3
Advertisement